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Computer Graphics Trends and Forecast

The future of the global computer graphics market looks promising with opportunities in the aerospace & defense, automobile, entertainment & advertising, healthcare, and manufacturing markets. The global computer graphics market is expected to reach an estimated $49.7 billion by 2030 with a CAGR of 6.3% from 2024 to 2030. The major drivers for this market are growing consumer demand in the entertainment sector, rising demand for visually appealing animated scenes in video games and films, and increasing use of mobile devices and a focus on personalizing and customizing content.
Computer Graphics Trends and Forecast

A more than 150-page report is developed to help in your business decisions. Sample figures with some insights are shown below.
Computer Graphics by Segment

Computer Graphics by Segment

The study includes a forecast for the global computer graphics by software, service, end use, and region.

Computer Graphics Market by Software [Shipment Analysis by Value from 2018 to 2030]:


• CAD/CAM
• Visualization/Simulation
• Digital Video
• Imaging
• Modeling/Animation
• Others

Computer Graphics Market by Service [Shipment Analysis by Value from 2018 to 2030]:


• Consulting
• Integration
• Training & Support

Computer Graphics Market by End Use [Shipment Analysis by Value from 2018 to 2030]:


• Aerospace & Defense
• Automobile
• Entertainment & Advertising
• Healthcare
• Manufacturing
• Others

Computer Graphics Market by Region [Shipment Analysis by Value from 2018 to 2030]:


• North America
• Europe
• Asia Pacific
• The Rest of the World

List of Computer Graphics Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies computer graphics companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the computer graphics companies profiled in this report include-
• Mentor Graphics
• Microsoft
• Nvidia
• Siemens PLM Software
• Sony
• Adobe Systems
• Advanced Micro Devices
• Autodesk
• Matrox
• Walt Disney Animation Studios

Computer Graphics Market Insights

Lucintel forecasts that modeling/animation is expected to witness the highest growth over the forecast period due to growing demand for visually appealing animated scenes in movies and video games.
Within this market, entertainment & advertising will remain the largest segment due to growing need of animation for films, games and advertisement.
North America will remain the largest region over the forecast period due to presence of substantial regional manufacturing sectors in the region.

Features of the Global Computer Graphics Market

Market Size Estimates: Computer graphics market size estimation in terms of value ($B).
Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.
Segmentation Analysis: Computer graphics market size by software, service, end use, and region in terms of value ($B).
Regional Analysis: Computer graphics market breakdown by North America, Europe, Asia Pacific, and Rest of the World.
Growth Opportunities: Analysis of growth opportunities in different software, services, end uses, and regions for the computer graphics market.
Strategic Analysis: This includes M&A, new product development, and competitive landscape of the computer graphics market.
Analyse de l'intensité concurrentielle de l'industrie basée sur le modèle des cinq forces de Porter.

FAQ

Q1. What is the computer graphics market size?
Answer: The global computer graphics market is expected to reach an estimated $49.7 billion by 2030.
Q2. What is the growth forecast for computer graphics market?
Answer: The global computer graphics market is expected to grow with a CAGR of 6.3% from 2024 to 2030.
Q3. What are the major drivers influencing the growth of the computer graphics market?
Answer: The major drivers for this market are growing consumer demand in the entertainment sector, rising demand for visually appealing animated scenes in video games and films, and increasing use of mobile devices and a focus on personalizing and customizing content.
Q4. What are the major segments for computer graphics market?
Answer: The future of the computer graphics market looks promising with opportunities in the aerospace & defense, automobile, entertainment & advertising, healthcare, and manufacturing markets.
Q5. Who are the key computer graphics market companies?
Answer: Some of the key computer graphics companies are as follows:
• Mentor Graphics
• Microsoft
• Nvidia
• Siemens PLM Software
• Sony
• Adobe Systems
• Advanced Micro Devices
• Autodesk
• Matrox
• Walt Disney Animation Studios
Q6. Which computer graphics market segment will be the largest in future?
Answer: Lucintel forecasts that modeling/animation is expected to witness the highest growth over the forecast period due to growing demand for visually appealing animated scenes in movies and video games.
Q7. In computer graphics market, which region is expected to be the largest in next 5 years?
Answer: North America will remain the largest region over the forecast period due to presence of substantial regional manufacturing sectors in the region.
Q.8 Do we receive customization in this report?
Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

Q.1. What are some of the most promising, high-growth opportunities for the computer graphics market by software (CAD/CAM, visualization/simulation, digital video, imaging, modeling/animation, and others), service (consulting, integration, and training & support), end use (aerospace & defense, automobile, entertainment & advertising, healthcare, manufacturing, and others), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
Q.2. Which segments will grow at a faster pace and why?
Q.3. Which region will grow at a faster pace and why?
Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
Q.5. What are the business risks and competitive threats in this market?
Q.6. What are the emerging trends in this market and the reasons behind them?
Q.7. What are some of the changing demands of customers in the market?
Q.8. What are the new developments in the market? Which companies are leading these developments?
Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

For any questions related to Computer Graphics Market, Computer Graphics Market Size, Computer Graphics Market Growth, Computer Graphics Market Analysis, Computer Graphics Market Report, Computer Graphics Market Share, Computer Graphics Market Trends, Computer Graphics Market Forecast, Computer Graphics Companies, write Lucintel analyst at email: helpdesk@lucintel.com. We will be glad to get back to you soon.
Table of Contents

1. Executive Summary
2. Global Computer Graphics Market : Market Dynamics
2.1: Introduction, Background, and Classifications
2.2: Supply Chain
2.3: Industry Drivers and Challenges
3. Market Trends and Forecast Analysis from 2018 to 2030
3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
3.2. Global Computer Graphics Market Trends (2018-2023) and Forecast (2024-2030)
3.3: Global Computer Graphics Market by Software
3.3.1: CAD/CAM
3.3.2: Visualization/Simulation
3.3.3: Digital Video
3.3.4: Imaging
3.3.5: Modeling/Animation
.

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LucIntel est dans le domaine des études de marché et de la gestion depuis 2000 et a publié plus de 1000 rapports de renseignement sur le marché sur divers marchés / applications et a servi plus de 1 000 clients dans le monde. Cette étude est un point culminant de quatre mois d'efforts à temps plein réalisés par l'équipe d'analystes de Lucintel. Les analystes ont utilisé les sources suivantes pour la création et l'achèvement de ce précieux rapport:
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